Hand this to your coding agent
# A copy-paste setup prompt for a temporary unlisted release. No account token required.
I'd like you to publish this repository's game to Playground as a temporary unlisted game I can claim later.
The installer is at https://publish.adrianmato.com/cli/install.sh. Download it and run it with Bash.
After installing, run the installed xbox command from the repository root.
Immediately after publishing succeeds, open the exact Build URL in your environment's browser, preview, or canvas tool and leave that hosted preview open for me. Use the side-panel preview surface when one is available (such as a browser canvas in Copilot or Codex). Opening the preview is additive: always include the clickable Game URL and Build URL in your final response whether or not the preview opens. Do not run a local server and do not use an OS-level command such as open or xdg-open. If your environment has no preview surface, do not invent one; report that the preview could not be opened.
The game is temporary until it is claimed. When publishing finishes, return every completion value printed by xbox:
- Game URL: the stable playable link
- Build URL: the exact published release
- Claim required: whether I must claim it to keep it
- Claim URL: present this as a clickable "Claim this game" link
- Claim by: the exact claim deadline
- Claim command: the exact command I can run on the publishing machine
Do not consider the task complete until the hosted preview is open or its unavailability is explicit, and your final response contains a "Playground publication" section with all six labels and their exact values copied from the xbox output. Add a Preview line saying whether the Build URL was opened. Put the claim-required line and clickable claim link before the playable URLs so I cannot miss them. Do not infer or rewrite the URLs. If publishing fails or any value is missing, report that instead of claiming success.
If multiple games are found, ask me which one to publish.